Saturday, November 23, 2013

Texturing inside a cube

Experimenting with texture mapping inside 3d cubes still fine tuning it but this is my guide I share with the world.

Not sure how it translates yet with mesh but I am working with a cube box right now.
Based  on template I found at http://wiki.secondlife.com/wiki/Sculpted_Prims:_Technical_Explanation#Pixel_Format

I made my own brown is the floor, blues are left wall, right wall, green is ceiling

Watching this series on UV mapping by GuerrillaCG·


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